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11-13-07 11:42 PM
rustedmagick forums - The ROM Hacking Data Repository - Paladin's Quest |
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chickenlump
Bag of Stinky Weeds
Level: 8

Posts: 12/14
EXP: 2067
For next: 120

Since: 08-09-03

Since last post: 508 days
Last activity: 458 days
Posted on 08-27-05 04:24 PMQuote
Level Data for Paladin's Quest.

In RAM the Level data starts at 7ECF03.
There are map headers before each map controlling different things about the map.
1086BA is about where the map header followed by the map iself is located for area 01 (The magic school schoolgrounds outside the building you start in). Some of it seems compressed.

7E00FC - Set to 01 or above to enable the games debug mode.
(I know you can just enter a name with a lowercase 'e' to enable it, but it doesn't seem to work so well).

Debug mode rocks. ^_^

The location number is always displayed in the upper left of the screen.

In the menu screens, your X and Y coords are shown in the upper right of the screen.

In the menu screen, go to the Sys option and you are presented with 30 options.
The first garbled option is the regular Sys menu. The options 0 - 29 are effects or events of some kind.

Hold down the A button to toggle tile solidity (walk through walls).

Tap the L button to choose a location to warp to. Tap the L button again to cycle up to 4 different sounds. Hit the cancel button on these sounds to set Chezni's walking speed, ranging from slow to very fast.

Hold down the Select button to enter the sound test (:D)

Hold down the Start button to enter a battle.
Before a battle starts:
Left,Right,Up,Down to choose an enemy
Tap the L and R buttons to cycle through battle backgrounds
Hold the Select button to scroll the background downwards
Hit the A button to animate the enemy sprite
Hit the X button to change the background palette to greyscale
Hit the B button to exit the battle (before it begins)











(edited by chickenlump on 08-27-05 07:45 PM)
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